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If you’ve ever wanted to draw and design cars – whether as a blueprint for your own street rod, or simply for the pleasure of creating art – this is the book for you! Best-selling Motorbooks author Thom Taylor updates his 1996 classic with new art from his own studio, as well as from the design tables of several of his top colleagues.

Thom’s brief history of automotive design is here, as is his top-notch advice on tools and equipment, as well as the basic concepts of rendering, such as perspective, proportion, reflections, and shadows. With the building blocks for a successful drawing in place, Thom goes on to explain the finer points of selecting a color palette, developing your own technique, and rendering interiors.

There are also chapters on cartooning and the role that computers can play in your art. From rods and customs to sports cars, muscle cars, race cars, tuner cars, and more, here is your complete guide to drawing cars like a pro!

Book specifications: paprback, 144 pgs., 8 1/4 in. x 10 5/8 in.
Publisher: Motorbooks, 2006.

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